MEDUSA4 3D FAQs


One of my customers requires component files in 3D (Pro/ENGINEER®). My MEDUSA drawings are all in 2D. Do I have to start from scratch with MEDUSA4 3D, and will they be compatible with Pro/E?
Why does MEDUSA4 use a “sheet-based modelling”, i.e. fundamentally 2D approach, for its 3D module?


Question:
One of my customers requires component files in 3D (Pro/ENGINEER®). My MEDUSA drawings are all in 2D. Do I have to start from scratch with MEDUSA4 3D, and will they be compatible with Pro/E?

Answer:
You don’t have to start from scratch with MEDUSA4 3D. It’s It’s just a matter of selecting the relevant bits of your existing 2D geometry, creating 3D profile lines, and using the MEDUSA4 Modeller to create a 3D model for export. Adding details is easily done with familiar 2D tools. And yes, you can output to standard formats such as VRML, STL or VDA for Pro/ENGINEER and other 3D systems. With little effort, you can achieve impressive results. Look out for our 30-minute Webcasts on the subject (see Events below).



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Question:
Why does MEDUSA4 use a “sheet-based modelling”, i.e. fundamentally 2D approach, for its 3D module?

Answer:
Because MEDUSA4 3D is intended to complement a product development environment where a company’s fundamental design processes are well aligned with 2D. This is not a competing 3D system, but rather a useful 3D tool for designers who spend most of their time doing 2D work, but require 3D every now and again. Because its approach is a familiar and integrated one, it avoids new system training, administration and maintenance overheads.





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